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Re: Porting SystemDraw to Frambuffer [message #22979 is a reply to message #22967] Fri, 04 September 2009 12:06 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14291
Registered: November 2005
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kohait00 wrote on Thu, 03 September 2009 05:26

an idea came along..

i'd need a bunch of drawing operations, which already are there, in the ImageDraw stuff.

so we might take a step to use an ImageDraw, somehow opening /dev/fb0 and using that one as SystemDraw, so we would have a single window application, nevermind Smile, no problem, thats a start



Nope, you need Painter, more specifically BufferPainter.

fb support is one of areas I would like to investigate. I have a very stupid question:

Is it possible to somehow develop fb application in X11 environment? I mean, how do I activate fb from X11 so that I can see results?

Mirek
 
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