U++ framework
Do not panic. Ask here before giving up.

Home » Developing U++ » U++ Developers corner » Question: Simple plugin implementation
Re: Question: Simple plugin implementation [message #30893 is a reply to message #30889] Thu, 27 January 2011 21:47 Go to previous messageGo to previous message
koldo is currently offline  koldo
Messages: 3460
Registered: August 2008
Senior Veteran
mirek wrote on Thu, 27 January 2011 20:53

koldo wrote on Thu, 27 January 2011 07:58

Hello Mirek

One question. Following with StreamRaster, it seems registered classes are never deleted:



What you register is the "factory function". What would you want to delete? Smile

Mirek


Hello Mirek

If to register a new class FactoryFn does a new T that is added to Map() to a static Vector<void *> x, I have not seen how it is deleted.


Best regards
IƱaki
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Q: howto incorporate a native console window in GUI
Next Topic: BackgroundTask
Goto Forum:
  


Current Time: Wed Jun 24 20:18:16 GMT+2 2026

Total time taken to generate the page: 0.00596 seconds